Components and Libraries
Book

Microsoft Visual C++ Windows Applications by Example

The book begins with a quick explanation on the C++ language, and uses the Visual C++ IDE to create Windows applications which include a Tetris-style game, a drawing application, a spreadsheet, and a...
Book

Real-Time 3D Terrain Engines Using C++ and DirectX 9

Real-Time 3D Terrain Engines Using C++ and DirectX is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++....
Book

Direct3D Programming Kick Start

DirectX 9, a brand-new version of Microsoft's multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer...
Book

Visual C++ Mfc Programming by Example

Tired of the inadequate examples and documentation for MFC and Visual C++ development? Don't like what the Developer Studio Wizards give you? Beginning and...
 

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