Computer Science
Computer science is the study and the science of the theoretical foundations of information and computation and their implementation and application in computer systems.
Book

Joel on Software: And on Diverse and Occasionally Related Matters...

This is a selection of essays from the author's Web site, Joel on Software. Joel Spolsky started this web log in March 2000 in order to offer his insights, based on years of experience, on how to...
Book

The Linux Cookbook, Second Edition

The Linux Cookbook, 2nd Edition is your guide to getting the most out of Linux. Organized by general task (such as working with text, managing files, and manipulating graphics), each section contains...
Book

Awesome 3d Game Development: No Programming Required

the complete guide for aspiring game developers to learn how to create their own computer games without programming skills, and also provides an in-depth understanding of how the game design process...
Book

Practical Java Game Programming

Java is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game...
Book

Programming Believable Characters for Computer Games

Computer games have evolved from simple, little programs to major Hollywood-type productions. And today’s player expectations have kept pace with this evolution – they expect truly believable gaming...
Book

CGI Programming 101: Programming Perl for the World Wide Web

Designed for users who already know how to build a Web page, this book demonstrates the techniques for adding programs called Common Gateway Interfaces (CGIs) to their Web sites. Hands-on examples...
Book

Programming Multiplayer Games

Programming Multiplayer Games provides in-depth coverage of all the major topics associated with online game programming, and gives the programmer easy to follow, step-by-step tutorials on how to...
Book

Extreme Programming Adventures in C#

Apply what you know about extreme programming and object-oriented design to learning C# and the Microsoft® .NET Framework on the fly. Author Ron Jeffries, a leading voice and practitioner in the...
Book

Defensive Design for the Web : How to improve error messages, help, forms, and other crisis points

Let's admit it: Things will go wrong online. No matter how carefully you design a site, no matter how much testing you do, customers still encounter problems. So how do you handle these inevitable...
Book

Game Programming Gems 4 (Game Programming Gems Series)

Game Programming Gems 4 is an ALL NEW volume in this must-have series. It is filled with ready-to-use expert techniques, ideas, and solutions for game developers, and includes many innovative...
Book

Object Thinking

The foundation of all object-oriented software design, including agile methods such as extreme programming, is object thinking. But many developers have not mastered its underlying concepts and...
Book

Game Programming Golden Rules (Game Development Series)

Game Programming Golden Rules provides indispensable techniques that should be part of every game programmer’s arsenal. Written as a series of easy-to-remember rules, the book provides a building...
Book

You Can Do It! : A Beginners Introduction to Computer Programming

Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how...
Book

Macromedia Flash MX 2004 ActionScript : Training from the Source

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage...
Book

AI Game Programming Wisdom 2

AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies—all written by industry experts!...
Book

Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this...
Book

Learn How to Program Using Any Web Browser

Learn How to Program Using Any Web Browser is a fun introduction to programming for readers of any age. It assumes no prior knowledge on the part of the reader, and there are no requirements for...
Book

Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code

Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code discusses sociological forces that make it difficult for a programmer to do their job. There are plenty of books that discuss...
Book

Automating Unix and Linux Administration

Automating UNIX and Linux Administration will focus on automating the tedious daily tasks of system administration. It will provide real-world examples and explore the existing tools that will help...
Book

Linux Application Development for the Enterprise (Programming Series)

This book provides information, techniques, and source code for developing commercial-grade applications on the Linux operating system. Backed by industry leaders like IBM, Oracle, Sun Microsystems,...
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