Game
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Thinking Wt 4: polishing a TicTacToe game

This article shows the way to improve the looks of a TicTacToe game when using the C++ Wt library for developing interactive web applications.
Article

Add Embedded Scripting to Your C++ Application

If you're a game developer, you may want to expose part of your engine to allow third-party developers or your own in-house crew to design new AI behaviors for the zombies. You get the idea: Nearly...
Article

Economic Model for MMOG's Part II - Conservation of Objects

This article tackles the technical problems involved with having real world economic value attached to objects inside MMO games. Mr. Griffith proposes the use of proven e-cash algorithms to...
Article

How to work with 3DGamestudio's SDK (pdf)

3d Gamestudio is a popular authoring tool with an ever increasing and enthustiastic community of game developers. On of the big advantages of this 3d Engine is the fact that it provides an SDK kit to...
Article

Building 3D worlds with OpenGL

All the major game developers do it, why can't you? Using OpenGL is not simple, but it's not impossible either. (Some experience in C++ and/or Qt may be required to follow this article.)
 

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