Game
Book

C++ for Game Programmers (Game Development Series)

C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to....
Book

Real-Time 3D Terrain Engines Using C++ and DirectX 9

Real-Time 3D Terrain Engines Using C++ and DirectX is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++....
 

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