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Proof of concept developing an emulator.
The first steps (10% of 6502 CPU opcodes yet implemented) towards an Atari 800XL emulator running on a GameBoy Advance.
One-Step-Debugger for technical...
6502 emulator, for testing random code, a rather neat thing.
won't really run commodore software but rather
anything--without crashing, has some random functions and
statistics build in. user...
These emulators are written in 80386 assembly language with a C++ front-end to provide a user friendly interface. All the TRS-80 emulation runs in assembly language for maximum speed. The start-up,...
This library does no provide many primitive functions, but is
specially made for game programming rather then graphic prog.
It provides functions for handling sprites, bitmaps, palettes,...
68000 Editor, Structured Assembler & Simulator. This free
package contains everything you need to create and run 68000
assembly language programs on a Windows PC. The
editor/assembler and...
Full SRC included, entirely in C - no assembly Great for CD-ROM
games with CD-Audio like e.g. Tombraider or Quake!
100% pure 32-bit pmode assembly source code for the 'tedium'
intro by oxygen. features inbuilt tetris game in 320*240*256
mode-X
Is a cross-assembler for compiling 65c816 assembly into binary
for use on the Super Nintendo Entertainment System (Super
Famicon) on a PC computer. Whether someone can produce
something on a...