Hardware
Hardware is a general term that refers to the physical artifacts of a technology.
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A document I wrote at the end of my studies for my diploma work.
How to optimize an embedded Linux boot, from U-Boot configuration to the userland init scripts.
This article explores the ideas behind multiprocessing and developing applications for Linux that exploit SMP. As evidenced by major CPU vendors, multi-core processors are poised to dominate the...
This installment shows you how to use small-footprint, highly portable, Free Software tools to Web-enable your unmanned submarine, in anticipation of browsing its onboard photo library from an...
This installment takes a fairly detailed look at USB drivers. The primary application is of course the Mac OS X driver architecture, but the test program I used was actually developed in parallel on...
The Mac Mini isn't just competition for Shuttle computers and mini-tower PCs. It's also competition for the much smaller embedded development boards that many users are building custom applications...
NetBSD and Yellow Dog Linux have both begun to support the Mac
Mini. Seebach looks at open source operating system options on
this new contender in the embedded PowerPC platform space.
This series on embedded development shows you how to migrate a project prototype from x86 to PowerPC. This initial installment explains the realities and rationale of the project: it introduces the...
Java's strong appeal for embedded applications is sometimes offset by concerns about its speed and its memory requirements. However, there are techniques that you can use to boost Java performance...