Hardware
Hardware is a general term that refers to the physical artifacts of a technology.
Article

ARM Performance Monitoring Made Easy with Eclipse

This tutorial describes the newly released Eclipse Test & Performance Tools Platform (TPTP) project and explains how Application Response Measurement (ARM) V4.0 has been implemented with TPTP. Also...
Article

Why RAID is (usually) a Terrible Idea

Why RAID is not necessarily the best option for home desktops, enthusiast computers, and professional workstations.
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Reduce Your Linux Memory Footprint

A lack of physical memory can severely hamper Linux performance. In this article, learn how to accurately measure the amount of memory your Linux system uses. You also get practical advice on...
Article

Branching Registers with the PowerPC Processor

In Part 1 of this series you saw how programs on the POWER5 processor work using the 64-bit PowerPC instruction set, then in Part 2 you learned how the PowerPC instruction set addresses memory, and...
Article

Transferring files and monitoring Bluetooth ports in C#

Sometimes there are problems transferring data between two Bluetooth devices. We can't transfer some type of files, we can't discover the data transfer service (protocols) , for example the OBEX or...
Article

Get Started on Installing a Large Linux Cluster

Create a working Linux cluster from many separate pieces of hardware and software, including IBM System x and TotalStorage systems. This article, one of a multipart series, covers hardware...
Article

Tuning Your CPC945 Memory Controller

Explore the register-level details of tuning the CPC945's double data rate 2 (DDR2) memory controller for specific hardware implementations. Author Neil Leeder introduces nifty self-calibrating...
Article

IDE for the Cell Broadband Engine SDK

This introductory walk-through provides an introduction to some of the main features of the Cell IDE for Eclipse and step-by-step instructions on how to create, build, and run POWER Processing Unit...
Article

Persistent Storage of Python Objects in Relational Databases

Using the Persistent Storage module, Python objects can store themselves in relational database systems. The Persistent Storage module abstracts and hides the underlying database interface, such as...
Article

Programming in Python with Medusa and the Async Sockets Library

There are only two ways to have a program on a single processor do 'more than one thing at a time'. Multi-threaded programming is the simplest and most popular way to do it, but there is another very...
Article

Deploy Customized Security Plug-Ins in DB2 9

Security plug-ins bring new versatility to your database security setup in IBM DB2 9. Read this article to determine what should be tested before deploying your own customized security plug-ins....
Article

Port Your Code Around the World with m17n

To make Linux applications usable worldwide -- with no inequity between Western dialects and languages around the world -- you must be able to input, store, retrieve, and render any language, no...
Article

Determine the available memory in Java

This tutorial will give you a brief walk through on Java memory use in the sandbox and show how to use the Runtime class to discover the amount of memory available to your Java applet or application.
Article

Gnome applets with Python

This article will cover how to make an applet for the GNOME 2.x desktop with the Python programming language. Usually, GNOME applets are made in C, which has the big advantage of generating compiled...
Article

Programming a video game

This study concerns the development of a little video game. It's modeled on a game my family enjoyed in the 1980's called Lode Runner. We would sometimes play it by the hour, having a good time and...
Article

Inside the New Apache Geronimo Version 1.1

Take a grand tour of the Apache Geronimo 1.1 newly added features, and get expert tips on how to use them. This article gives you an overview of the architectural changes introduced in the latest...
Article

Open Source Robotics Toolkits

Robot simulators can greatly simplify the job of building physical robots. Through simulators, you can test ideas and strategies before putting them into hardware. Luckily, the Linux and open source...
 

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