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OpenGL® Shading Language, Second Edition, extensively updated for OpenGL 2.0, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly...
This second edition of The Book of SCSI provides down-to-earth instructions for installing, implementing, utilizing, and maintaining SCSI on a PC. Accessible to readers at all levels, this is the...
You can tell by the gleam in a programmer's eye that there's a certain beauty in well-written software. There's beauty in well-designed hardware, as well. "With embedded computers, you get to...
OpenGL is the premier environment for developing 2D and 3D graphics and game applications. The interface has been the choice of game programmers, mainly because of its cross-platform operability, but...
The Book of Overclocking is the definitive guide to the art of running a PC's processor faster than the manufacturer intended. This book explains the entire overclocking process, for PC enthusiasts...
Prepare to pass the Oracle9i Certified Professional DBA New Features for Administrators exam using this Oracle Press study guide. You will get complete coverage of all exam topics followed by...
Kylix from start to finish - not a port of a Delphi book - this fat book is
both eminently readable and chock full of useful info. A "must have"
book, whether you are a Delphi programmer who is...
Explains how to exploit the trends of improving business processes and creating important new products and services, by developing mobile enterprise solutions based on Microsoft's increasingly...
This introduction to C++ is for novices with no programming experience. Hardware, algorithms, functions, compilation, classes, inheritance, polymorphism, and pointers are covered. The author's wife...
Explains all the key features of c86 assembly language in the context of Linux operating system and the C language. Uses a step-by-step, one-concept-at-a-time coverage to help the user master...
About the ARM Architecture The ARM architecture is the industry's leading 16/32-bit embedded RISC processor solution. ARM Powered microprocessors are being routinely designed into a wider range of...
For professional hardware and software engineers and for students of computer science and related subjects, Furber introduces the concepts and methodologies for designing a system-on-chip based...
This is the first computer organization and assembly language text that focuses on the Sun SPARC. Coverage also includes material on C programming. Should be shown to those teaching computer...
The author has a gift for conveying highly complex, technical information in an exceptionally clear and readable manner with a very student oriented writing style. In this book he stresses the basics...
Shows game developers how to use OpenGL to create dynamic 3D game environments and effects. The CD-ROM features software development kits, demos, libraries, sample games, and other utilities.
Provides a hands-on guide for designing for Universal Serial Bus, including which peripheralcontroller chip a design should use, how to access USB peripherals from Visual-Basic applications, and the...
Why purchase expensive add-on cards or bus interfaces when you can develop effective and economical data acquisition and process controls using C programs? Using the under employed printer adapter...
A tutorial and reference to Small Computer Systems Interface (SCSI), the standard interface for high-performance computer peripherals, for programmers who are writing drivers or creating applications...
3ds max™ 4 In Depth provides readers with a comprehensive reference for creating effects for film, movies, and games. This book covers the modeling and modification of structures from primitive...
A guide to becoming a proficient game programmer for the Linux platform, offering developers coverage of rarely discussed topics such as neural networks and genetic algorithms. The CD-ROM is packed...