OpenGL
OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics.
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OpenGL Video Tutorial

This free video tutorial teaches 3D programming in C++ using OpenGL and GLUT. It covers both OpenGL syntax and 3D programming in general. It is designed to be as beginner-friendly as possible.
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A Simple Mac OS X libpng Example with OpenGL

When playing with OpenGL, most folks quickly tire of simple line-drawn polygon examples and want to play with more challenging concepts--such as putting texture maps onto those shapes. In this...
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3D graphics programming in Java, Part 3: OpenGL

The Magician Java-OpenGL binding, front-runner in the cross-platform Java binding-for-OpenGL standardization race, recently has been withdrawn from the market. Read about other choices on the...
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OpenGL using CsGL and C#

An introduction to using OpenGL using CsGL - an open source library for using OpenGL in .NET.
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OpenGL in C#

A simple demonstration of how to use OpenGL in C#, with the help of the C# Graphics Library.
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Picking, Alpha Blending, Alpha Testing, Sorting

This tutorial attempts to answer a few of the questions I'm asked on a daily basis. You wanted to know how to tell if you have clicked on an object with your mouse (picking). You wanted to know how...
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Triangulating and Extruding Arbitrary Polygons

This article demonstrates how you can take advantage of OpenGL Utility (GLU) functions to triangulate polygons for use in Direct3D applications. In this tutorial, we'll generate meshes from...
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Selectable 3-D Scattergraph Using OpenGL

This sample uses OpenGl to create a 3-D Scattergraph that the user can view from any angle by rotating with the mouse.
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A Singleton Texture Manager for OpenGL

This article will discuss the need for, and creation of, a Singleton Texture Manager in OpenGL.
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Building 3D worlds with OpenGL

All the major game developers do it, why can't you? Using OpenGL is not simple, but it's not impossible either. (Some experience in C++ and/or Qt may be required to follow this article.)
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OpenGL screen savers

How to develop a fantastic 3D screen saver with OpenGL 1.1. This article just gives a description about how to use some new render functions in OpenGL 1.1 with a fantastic 3D screen saver. And give a...
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