Pascal
Pascal is an influential imperative and procedural programming language, intended to encourage good programming practices using so called structured programming and data structuring.
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A Free Pascal/GNU Pascal binding for libsndfile, that allow programs to handle several audio formats from in a low level code.
The archive also contain example on how to play an audio file using...
This Unit was developed with Turbo Pascal 6.0. It offers few
handy functions and procedures to acess the ID3 data of a MP3
file with Pascal. Only ID3 V1.0 is supported now. This unit is...
A JPEG and BMP Viewer program in Pascal and some assembler for
DOS, using the VESA video interface and XMS memory. Relatively
fast. Works under Win98, but may have problems under XP. A lot
of...
TXmlParser is a lightweight Object Pascal XML parser. By
leaving out syntax checking, well-formedness checks and/or
validation, and by choosing a progressive scanning technique,
this parser is...
An awesome Pascal graphics unit with ultra-quick routines for
VGA mode 13h. A complete font editing system is included along
with a huge collection of routines for circles, lines,
rectangles,...
This is a collection of tools for displaying PCX files in a
Turbo Pascal program, and for extracting images from PCX files
for use with the PutImage procedure/function in Turbo Pascal
and Turbo...
the Screen. The picture may have 2,4 16 or 256 colors and be
CGA, EGA, MCGA or VGA. The picture will be displayed until a
key is pressed.
C/C++ to PASCAL DLL import header and def file converter. It
needs the .H (and optional .DEF) file and generates a Delphi
implicit import unit.
Is a 256-colors bitmap cuter. You can cut letters from
GIF,CEL,BMP files, and save it into .TED (font) files. You can
use .TED files in a few languages, if you can translate this
pascal...
Extracts Palette Data From PCX Files with Pascal source
Raster Master is a graphic editor that helps Turbo Pascal
Programmers add graphics to their programs. Raster Master is
capable of handling graphics up to 100 X 100 pixels in size
with 16 colors...
Pascal routines for game developers.
*Paralax scrolling, Multiple backgrounds
(improved from ver 1.0 }
*Transparent/Non-Transparent multscroll tile-maps
(Ultima/Mario type)
*Joystick, Mouse,...
This is the simplest way to use GDM file format in your
productions. FULL Pascal sources code ! Use a powerfull sound
system that support all the best soundcards (GUS,SB,SB16,Pro
Ad. Spe.). The...