Pascal is an influential imperative and procedural programming language, intended to encourage good programming practices using so called structured programming and data structuring.
dialects. C source code, V.1.20
An Introduction to Graphics in Pascal
For interfacing with the SoundBlaster's digitized voice
Your AWE32 card has 1Mb of ROM. That ROM contains the GM
samples, and NO Creative's software can -SAVE- them. This
program will save 1048576 bytes of ".RAW" sample (16 bit/44Khz)
Is a program that is used to easily create sound effects to be
used in your Turbo Pascal 5.5 programs.
Add Avatar, ANSI, & VT-52 Emulations to your Turbo/Borland
Pascal programs. Now 30-40% faster, fixes bugs, adds ANSI music
and AdLib sound support. Registration is only $12!
Cross-assemblers aren't cheap, thats why we wrote are own. We
have been using this cross-assembler for 3 years now, in
production software projects, and have not experienced any
This file demostrates a palette animation routine, the main
piccy was created using the pascal source file. This one uses
the VGA card in 320x200x256 graphics
Works on XT/AT/++, VGA required AdLib/Roland Music - 8379 bytes
Full Pascal sources included.
Supports a variety of graphics routines, including texture
mapping. Built mostly in assembly, and includes compression
algorithms for it's own image, palette and font-format.
This is a module of FAST direct video routines for TASM. At
this time they are released to the public domain. Much thanks
to Brian Foley for FASTWR.PAS (Turbo Pascal V3 Inline Assember
For asm, turbo pascal & quick-basic. Understandable sourcecodes
included fade-out and fade-in (without buffers only for txt
mode but easy changeable to grafix mode.
320x400 .FLI and .FLC animation files. Written in Pascal + ASM.