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Book

Book of SCSI 2/E

This second edition of The Book of SCSI provides down-to-earth instructions for installing, implementing, utilizing, and maintaining SCSI on a PC. Accessible to readers at all levels, this is the...
Book

OCP Oracle9i Database: New Features for Administrators Exam Guide

Prepare to pass the Oracle9i Certified Professional DBA New Features for Administrators exam using this Oracle Press study guide. You will get complete coverage of all exam topics followed by...
Book

Pocket PC Development in the Enterprise

Explains how to exploit the trends of improving business processes and creating important new products and services, by developing mobile enterprise solutions based on Microsoft's increasingly...
Book

Learning to Program in C++

This introduction to C++ is for novices with no programming experience. Hardware, algorithms, functions, compilation, classes, inheritance, polymorphism, and pointers are covered. The author's wife...
Book

Linux Assembly Language Programming

Explains all the key features of c86 assembly language in the context of Linux operating system and the C language. Uses a step-by-step, one-concept-at-a-time coverage to help the user master...
Book

OpenGL Game Programming

Shows game developers how to use OpenGL to create dynamic 3D game environments and effects. The CD-ROM features software development kits, demos, libraries, sample games, and other utilities.
Book

Usb Complete

Provides a hands-on guide for designing for Universal Serial Bus, including which peripheralcontroller chip a design should use, how to access USB peripherals from Visual-Basic applications, and the...
Book

The Programmer's Guide to SCSI

A tutorial and reference to Small Computer Systems Interface (SCSI), the standard interface for high-performance computer peripherals, for programmers who are writing drivers or creating applications...
Book

3ds max 4 in Depth

3ds max™ 4 In Depth provides readers with a comprehensive reference for creating effects for film, movies, and games. This book covers the modeling and modification of structures from primitive...
Book

Linux Game Programming

A guide to becoming a proficient game programmer for the Linux platform, offering developers coverage of rarely discussed topics such as neural networks and genetic algorithms. The CD-ROM is packed...
Book

JavaScript Programmer's Reference

A reference for computer programmers working with JavaScript. Features coverage of JavaScript programming concepts and definitions, Netscape Enterprise Server, and more. The CD-ROM contains the...
Book

C++ Black Book

An advanced guide to C++, filled with examples and covering all of the major topics, such as loop statements and pure virtual methods. Contains full coverage of the Standard Template Library. The...
Book

A Programmer's Guide to Sound

An all-in-one introduction to implementing sound, this guide provides a comprehensive practical resource for programmers. Tim Kientzle, technical editor of...
Book

Learn Microsoft Visual C++ 6.0

To balance the graphical orientation of the main sample, this book develops a text-based example to illustrate the rudiments of drawing text, using fonts, and offers...
 

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