Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, be it a real or imagined one.
OpenSceneGraph 3.0: Beginner's Guide is a new book from Packt that will help users to gain a comprehensive view of the structure and main functionalities of OpenSceneGraph. Written by Rui Wang and...
Presents algorithms for use in three-dimensional computer-aided design, simulation, virtual reality worlds, and games. Focusing on the graphics pipeline, the book has chapters on transforms,...