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BrokenThorn Entertainment

This blog is akin to my blog at GDNet. Welcome to the insane world of game and operating system development...

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My interests include system and game developing. Currently working on EvolutionEngine and MOS, the operating system for our OS Development Series.

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Posted on Sunday, February 24, 2008 at 8:50 PM

Eveh3D and OS Updates...


Hey everyone,

This is a quick update on everything.

Eveh3D

Heres the current pic for Eveh3D's Scene Editor and Eveh3D Game Engine. The engine itself has a little over 63,000 lines of code and is now very close to a v. 0.1 beta test release. Can't wait!

...I do wish we can upload larger images here.



OS Development Series Tutorial 15 is up

...Just in case you didnt know ;)

We are currently thinking of adding x64 support to either MOS or the OS Development Series' operating system. We might be having a merger between our current OS and another for better support. I'll keep everyone updated on it if we get any news.

Guess thats all for now...
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4 comments on "Eveh3D and OS Updates..."
Posted by Mannequins Lyon on Saturday, December 11, 2010 at 4:20 AM
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Eveh3D and OS Updates
This will allow the game to load a single scene very easily. The games' scripts will decide when and what scenes to load based off the level that the game is in. Mannequins Lyon
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