Fast Scrolling in Mode X
This article describes a fast and efficient method of scrolling a tiled world, using 320x200 Mode X. It will scroll an infinite distance vertically, horizontally and diagonally.
Motion Read Me
Source for a smooth vertical text mode scroller - That's the way to do it. :) (Bugs on Matrox cards, but that's the fault of the card, not the code.)
ROADS is an attempt to play around with tiles and tiling methods.
We were working on ROADS before Diana Gruber's PC Techniques articles on tiling came out, and I thought it would be nice to share some code showing a different mechanism for tiling. It was written using Borland C++ 3.1 (by choice) and Fastgraph from Ted Gruber Software.