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Current area: HOME -> Graphics & Sound -> Textfiles Adds this page to your personal favorites
  Textfiles

640x486x16 how does it work???
Example of how to use mode 12h (640x480x16)
Size: 14 Kb  Downloads: 2988 Updated: 1999-5-13  Rating: 
A Microsoft Word document that describes a new method for
sprite implementation.
Size: 6 Kb  Downloads: 1243 Updated: 1999-8-15  Rating: (Not Rated)
A Pixel-Precision Method For Detecting Sprite Collision
Size: 4 Kb  Downloads: 5029 Updated: 1999-8-15  Rating: (Not Rated)
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About Nonuniform Rational B-Splines - NURBS
NURBS are industry standard tools for the representation and design of geometry. This paper describes what NURBS are.
Size: 3 Kb  Downloads: 3574 Updated: 2000-9-27  Rating: 
Bezier and Spline
Examples of Bezier patches and B-spline curves. Read a reference on bezier or spline modelling first. The math is not easy nor is it explained by the author. Good reference if you are having troubles getting your own routines to work.
Size: 94 Kb  Downloads: 6363 Updated: 1999-5-12  Rating: 
Chain-4 Tutorial - Excellent chain-4 mode tutorial.
Size: 7 Kb  Downloads: 1836 Updated: 1999-5-12  Rating: 
Character attributes on PC video boards
Size: 3 Kb  Downloads: 892 Updated: 2000-9-27  Rating: (Not Rated)
Denthor's Asphyxia VGA trainers translated into C - 2,4-16
Size: 51 Kb  Downloads: 1965 Updated: 1998-12-20  Rating: 
Denthors Pascal graphics tutorials. #1-21
This contains Denthor of ASPHIXAI's graphics tutorials in mode 13h. It requires Turbo Pascal 6 or above. (Or a compiler that allowes inline assembler with 286 instructions.)
Size: 330 Kb  Downloads: 1210 Updated: 2004-6-16  Rating: 
Dithering techniques
Size: 28 Kb  Downloads: 1221 Updated: 2000-9-28  Rating: (Not Rated)
Document describing dithering
This paper describes some algorithms for what I will call dithering: a process, also known as halftoning, used to display images on devices less capable than those that created them.
Size: 10 Kb  Downloads: 1404 Updated: 2000-9-27  Rating: (Not Rated)
DOS Super VGA / VESA programming notes
Size: 9 Kb  Downloads: 2752 Updated: 2000-9-27  Rating: (Not Rated)
Explanation of VGA and VESA programming using C/C++
Size: 4 Kb  Downloads: 3433 Updated: 2000-9-27  Rating: 
Frustum Clipping
Explaination of the Sutherland-Hodgman polygon clipping algorithm. Its pretty simple to implement, and easy enough to understand.
Size: 6 Kb  Downloads: 2270 Updated: 2000-9-27  Rating: 
Games 'n Graphics Trainer Series chapter 1
Another trainer explaining how to get into mode 13h.
Size: 3 Kb  Downloads: 2014 Updated: 1999-5-12  Rating: 
Introduction to mode-X
Size: 40 Kb  Downloads: 1048 Updated: 2000-9-27  Rating: (Not Rated)
Lucida font family overview
These blurbs were written by the font designers, Charles Bigelow and Kris Holmes.
Size: 8 Kb  Downloads: 2249 Updated: 1999-11-11  Rating: (Not Rated)
MCGA graphics tutorial
Size: 25 Kb  Downloads: 895 Updated: 2000-9-27  Rating: (Not Rated)
Mode 13h Explanation
Only explains how to get into mode 13h and how its memory model works. Not very useful.
Size: 4 Kb  Downloads: 1372 Updated: 1999-5-12  Rating: (Not Rated)
N-Buffering Doc
This doc explains everything you want to know about single, double, tripple and N buffering.
Size: 10 Kb  Downloads: 2167 Updated: 1999-5-12  Rating: (Not Rated)
Page-Flipping
Explains how to avoid ugly screen updates by using a virtual screen.
Size: 21 Kb  Downloads: 1834 Updated: 1999-5-12  Rating: (Not Rated)
Peroxide Trainer Part 5
This tutorial explains how to access the vesa 1.2 modes.
Size: 21 Kb  Downloads: 1094 Updated: 1999-5-12  Rating: (Not Rated)
Peroxide Trainer Part 5, C-version
This tutorial explains how to access the vesa 1.2 modes.
Size: 32 Kb  Downloads: 1099 Updated: 1999-5-12  Rating: (Not Rated)
Polygon clipping
This paper is designed to take you through the step of 2 polygon clipping techniques.
Size: 4 Kb  Downloads: 2618 Updated: 2000-9-27  Rating: (Not Rated)
Programming info for VGA graphics
Size: 9 Kb  Downloads: 1615 Updated: 2000-9-27  Rating: (Not Rated)
Programming the VGA Registers
Size: 12 Kb  Downloads: 1967 Updated: 2000-9-27  Rating: 
Raster to Vector article with source
Size: 7 Kb  Downloads: 1134 Updated: 2000-9-27  Rating: (Not Rated)
Text history of video graphics, special attention to Truevision
products and their place in the early computer to video systems
Size: 12 Kb  Downloads: 714 Updated: 1999-11-12  Rating: (Not Rated)
The King Magazine Volume 1
Nice for beginners. A new magazine by THE KING Take it learn somthing about Programming ASM , PASCAL , HARDWARE , GRAPHICS , DEMO EFFECTS And some more Cool stuff!
Size: 30 Kb  Downloads: 2079 Updated: 1999-5-12  Rating: (Not Rated)
The King Magazine Volume 2
A new magazine by THE KING Take it learn somthing about Programming ASM , PASCAL , HARDWARE , GRAPHICS , DEMO EFFECTS And some more Cool stuff!
Size: 53 Kb  Downloads: 1849 Updated: 1999-5-12  Rating: (Not Rated)
The King Magazine Volume 3
THE KING PROGRAMING MAGAZINE VOLUME 3 IS NOW RELEASED !! now this magazine examples are also in C and Pascal offcourse inline assembler if you like to know how to program in ASM , how to use XMS , how to do ANIMATON , how to use OOP code , how to do a WAVES like effect, DOWNLOAD THIS VOLUME!
Size: 61 Kb  Downloads: 1991 Updated: 1999-5-12  Rating: (Not Rated)
Transparency Tutorial - W/WATCOM C source
Nice explanation/code. I have looked around on the popular programmer's ftp sites and haven't found a tutorial on how to do transparency effects. So since I stumbled on how to do it I figured I let everyone else who doesnt know how to do it in on the secret.
Size: 283 Kb  Downloads: 1132 Updated: 2000-9-27  Rating: (Not Rated)
Tweaking the videomode 13h into mode-X
A doc for setting mode x and some other tweak modes with asm source.
Size: 5 Kb  Downloads: 1046 Updated: 1999-5-13  Rating: (Not Rated)
VBE 2.0 Tutorial
Explains how to use VESA modes and how to avoid the usual mistakes made by so many groups when dealing with vesa.
Size: 23 Kb  Downloads: 2910 Updated: 1999-5-12  Rating: 
VGA 128kb Tutorial
Explains how to access 128kb of videomemory.
Size: 10 Kb  Downloads: 1573 Updated: 1999-5-12  Rating: (Not Rated)
VGA Programmes Master Ref. Manual
Information files about tons of graphics cards and chipset. Included hardware specifications. Include also utilities with sources to detect and test graphic cards.
Size: 125 Kb  Downloads: 1658 Updated: 2000-9-27  Rating: (Not Rated)
VGA Tutorial part 2
This tutorial is about lines, circles & how to draw them.
Size: 55 Kb  Downloads: 1654 Updated: 2000-9-27  Rating: (Not Rated)
Vga tutorial part 3 , the palette
Size: 27 Kb  Downloads: 1345 Updated: 2000-9-27  Rating: (Not Rated)
Vga tutorial part 4, polygons
Size: 54 Kb  Downloads: 1213 Updated: 2000-9-27  Rating: (Not Rated)
VGA Tutorial, Demonstrates 3 different methods of writing
Pixels to a VGA screen in Pascal and C++.
Size: 13 Kb  Downloads: 1954 Updated: 2000-9-27  Rating: (Not Rated)
VGADOC 4/WHATVGA 2.00
VGADOC is a collection of programming information for various (S)VGA and other video adapters. Currently consists of over 1200Kb text in 55 files describing chipsets (8514/A, Acer, Ahead, Alliance, Appian, ARK Logic, Avance Logic, ATI, CGA, Chips & Technologies, Cirrus Logic, Compaq, EGA, Everex...
Size: 565 Kb  Downloads: 2699 Updated: 2000-9-27  Rating: 
WGT Graphics Tutorial #5 - Realtime Morphing
Morphing - Gooroo describes the ideas and code behind morphing in alot of detail. Learn about image fading, color quantization, and texture mapping. Full source code and explanation.
Size: 218 Kb  Downloads: 1548 Updated: 2000-9-27  Rating: 


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 Files
   3D Graphics
    Textfiles
   Raytracing
    Textfiles
   Texture Mapping
    Textfiles
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