Bezier and Spline
Examples of Bezier patches and B-spline curves. Read a reference on bezier or spline modelling first. The math is not easy nor is it explained by the author. Good reference if you are having troubles getting your own routines to work.
Denthors Pascal graphics tutorials. #1-21
This contains Denthor of ASPHIXAI's graphics tutorials in mode 13h. It requires Turbo Pascal 6 or above. (Or a compiler that allowes inline assembler with 286 instructions.)
Document describing dithering
This paper describes some algorithms for what I will call dithering: a process, also known as halftoning, used to display images on devices less capable than those that created them.
The King Magazine Volume 1
Nice for beginners. A new magazine by THE KING Take it learn somthing about Programming ASM , PASCAL , HARDWARE , GRAPHICS , DEMO EFFECTS And some more Cool stuff!
The King Magazine Volume 2
A new magazine by THE KING Take it learn somthing about Programming ASM , PASCAL , HARDWARE , GRAPHICS , DEMO EFFECTS And some more Cool stuff!
The King Magazine Volume 3
THE KING PROGRAMING MAGAZINE VOLUME 3 IS NOW RELEASED !! now this magazine examples are also in C and Pascal offcourse inline assembler if you like to know how to program in ASM , how to use XMS , how to do ANIMATON , how to use OOP code , how to do a WAVES like effect, DOWNLOAD THIS VOLUME!
Transparency Tutorial - W/WATCOM C source
Nice explanation/code. I have looked around on the popular programmer's ftp sites and haven't found a tutorial on how to do transparency effects. So since I stumbled on how to do it I figured I let everyone else who doesnt know how to do it in on the secret.
VGA Programmes Master Ref. Manual
Information files about tons of graphics cards and chipset. Included hardware specifications. Include also utilities with sources to detect and test graphic cards.
VGADOC 4/WHATVGA 2.00
VGADOC is a collection of programming information for various (S)VGA and other video adapters. Currently consists of over 1200Kb text in 55 files describing chipsets (8514/A, Acer, Ahead, Alliance, Appian, ARK Logic, Avance Logic, ATI, CGA, Chips & Technologies, Cirrus Logic, Compaq, EGA, Everex...
WGT Graphics Tutorial #5 - Realtime Morphing
Morphing - Gooroo describes the ideas and code behind morphing in alot of detail. Learn about image fading, color quantization, and texture mapping. Full source code and explanation.
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