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Current area: HOME -> Game Development -> Textfiles Adds this page to your personal favorites
  Textfiles

>>>>>>> GAME HACK MAGAZINE, issue 2
Size: 627 Kb  Downloads: 2690 Updated: 1999-11-10  Rating: (Not Rated)
2D Game Collision Detection - How to? (C++ source sample)
Size: 7 Kb  Downloads: 6384 Updated: 1998-12-20  Rating: (Not Rated)
3GameProgramming 1.0
Dicusses how advances in computer technology have affected 3d game programming
Size: 46 Kb  Downloads: 2017 Updated: 2002-6-17  Rating: 
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A Pixel-Precision Method For Detecting Sprite Collision
Size: 2 Kb  Downloads: 3161 Updated: 2000-9-27  Rating: (Not Rated)
A Pixel-Precision Method For Detecting Sprite Collision
Size: 4 Kb  Downloads: 5029 Updated: 1999-8-15  Rating: (Not Rated)
A simple method for sprite animations
Size: 5 Kb  Downloads: 4771 Updated: 2000-9-27  Rating: (Not Rated)
A simple way to detect game wizard
Size: 1 Kb  Downloads: 1613 Updated: 1998-12-29  Rating: (Not Rated)
AI & Game thesis (postscript format)
Two theses by the same author on games and artificial intelligence are electronically available. For both, a short description is specified below, as well as a description how the theses can be obtained.
Size: 437 Kb  Downloads: 7452 Updated: 1999-1-5  Rating: (Not Rated)
algorithms for resolving x,y mouse hits on a hex grid
Size: 3 Kb  Downloads: 2497 Updated: 1999-11-12  Rating: (Not Rated)
Collision point of two non-rotating polygons
How to determine when two non-rotating polygon objects collide.
Size: 56 Kb  Downloads: 1831 Updated: 2000-9-27  Rating: (Not Rated)
Computer Adventures, The Secret Art
Size: 54 Kb  Downloads: 2558 Updated: 1999-11-10  Rating: (Not Rated)
Game AI
Size: 7 Kb  Downloads: 11379 Updated: 1998-12-30  Rating: (Not Rated)
Game design course by Andre Van Wyk (pacman && RPG - Qbasic)
Size: 15 Kb  Downloads: 2667 Updated: 2000-9-28  Rating: 
GAME DEVELOPERS MAGAZINE - Issue 1
Created by Phil Inch - Australian Made! At long last, an electronic magazine dedicated to people who are in to games programming, or would like to learn. News, reviews, hints and tips and detailed articles (covering all programming languages) will teach you everything you need to know to create ...
Size: 413 Kb  Downloads: 4873 Updated: 1999-11-10  Rating: (Not Rated)
GAME DEVELOPERS MAGAZINE - Issue 2, November 1993
Created by Phil Inch If you're interested in developing games for IBM compatible machines, this magazine is a MUST. Learn how to create stunning graphics, sound and music, step by step, month by month, with nothing more to pay! Don't get left behind
Size: 161 Kb  Downloads: 3333 Updated: 1999-11-10  Rating: (Not Rated)
GAME DEVELOPERS MAGAZINE - Issue 3
Created by Phil Inch - Australian Made! OK, OK, so it's really late, but at least it's here and it's the biggest issue yet! Bursting at the seams with source code and explanations! This issue - PCX files, sprites, integer optimisation, digital sound and much, much more! Don't delay - get GDM tod...
Size: 425 Kb  Downloads: 2976 Updated: 1999-11-10  Rating: (Not Rated)
GAME DEVELOPERS MAGAZINE - Issue 4
Created by Phil Inch - Australian Made! MASSIVE issue - Intro to Mode X, more sprites, how to write a 3D dungeon, a 200+ page electronic novel, thoughts on game design, how to write a plasma, and much more than I can fit in here. Why pay $$ for crap magazines when GDM will teach you for FREE!? ...
Size: 1283 Kb  Downloads: 3170 Updated: 1999-11-10  Rating: (Not Rated)
GAME DEVELOPERS MAGAZINE - Issue 6
Created by Phil Inch New format - keyboard and 'print' now supported! This issue - introduction to assembler programming, how to program the mouse, how to play MOD and WAV files, using 4 pages in mode 13h, how to do starfields, building custom palettes, and much more. The biggest and most inform...
Size: 655 Kb  Downloads: 2819 Updated: 1999-11-10  Rating: (Not Rated)
Game developers magazine issue 5.
All new graphical user interface! (VGA and mouse required). This issue, we start writing a complete game. FULL SOURCE CODE (available to registered readers only) and detailed explanations of how the game works! Registration costs next to nothing (full details in magazine).
Size: 487 Kb  Downloads: 2714 Updated: 1999-11-10  Rating: (Not Rated)
GAME HACK MAGAZINE
Welcome to the premier issue of the electronic publication for gamers. This online magazine is free and was created just for game developers. This issue includes some great reviews, Fastgraf (tm) tools, tips on programming styles, and even a service directory. A fun magazine - Have a look! Publi...
Size: 486 Kb  Downloads: 2389 Updated: 1999-11-10  Rating: (Not Rated)
Game programming tutorial (C source)
Size: 30 Kb  Downloads: 7479 Updated: 1998-12-29  Rating: 
General Principles of Video Game Design 1.0
Learn the general principles of video game design in this eBook. These principles can be applied to all platforms. Find out about the basic ground rules of game design that you should know. The sections available in this eBook are: -Plan to Succeed -Discipline is Key -Principles of Designing Games...
Size: 609 Kb  Downloads: 318 Updated: 2007-11-16  Rating: (Not Rated)
Gravity FAQ
The information contained in document will allow you to realistically simulate jumping and interstellar maneuvers.
Size: 6 Kb  Downloads: 3511 Updated: 1999-11-10  Rating: (Not Rated)
How a ballistics program works -or how to calculate a trjectory
chart
Size: 2 Kb  Downloads: 4257 Updated: 1999-11-12  Rating: 
How to make an Adventure Game - A Tutorial
Size: 23 Kb  Downloads: 6751 Updated: 1999-11-10  Rating: (Not Rated)
Information on collision detection
Size: 35 Kb  Downloads: 3490 Updated: 1999-11-10  Rating: (Not Rated)
Interactive Multi-User Computer Games
Size: 127 Kb  Downloads: 1743 Updated: 1999-1-10  Rating: (Not Rated)
Modeling Sprite Animation Using Finite State Automata
Size: 4 Kb  Downloads: 2717 Updated: 2000-9-28  Rating: (Not Rated)
PathDemo was developed by Bryan Stout as a means of visually
illustrating how different pathfinding algorithms worked. It was developed for his lecture at the 1996 Computer Game Developers' Conference, and has since been enhanced.
Size: 161 Kb  Downloads: 3210 Updated: 1998-12-29  Rating: (Not Rated)
PC Games coding Encyclopedia
Size: 702 Kb  Downloads: 4027 Updated: 1999-11-10  Rating: (Not Rated)
Peroxide Trainer Part 1
This tutorial explains how to code 3D mazes like the ones used in old games like dungeon master and eye of the beholder.
Size: 72 Kb  Downloads: 1900 Updated: 2000-9-27  Rating: (Not Rated)
Practical Collision Detection
To appear in the Proceedings of the Computer Game Developer's Conference, 1997. Most modern 3D games require some form of collision detection. This paper presents some basic brute force methods of collision detection between polyhedra, successively refining the techniques until we are left with a sy...
Size: 12 Kb  Downloads: 2392 Updated: 1998-12-29  Rating: (Not Rated)
Practical Collision Detection Lecture #177 (Word Doc format)
Most modern 3D games require some form of collision detection. This paper presents some basic brute force methods of collision detection between polyhedra, successively refining the techniques until we are left with a system that runs quickly. An implementation is examined in which a game engine han...
Size: 244 Kb  Downloads: 2090 Updated: 1998-12-29  Rating: (Not Rated)
Programming Arcade Games
Is a tutorial on programming object oriented arcade games in Turbo C.
Size: 248 Kb  Downloads: 22023 Updated: 1998-12-29  Rating: 
Programming Object Oriented Arcade Games
In Turbo C Interactive book
Size: 248 Kb  Downloads: 1891 Updated: 1999-11-10  Rating: (Not Rated)
Some Thoughts on Computer Game Design
Size: 8 Kb  Downloads: 2108 Updated: 1999-11-10  Rating: (Not Rated)
Space ship related equations
Size: 2 Kb  Downloads: 2570 Updated: 2000-9-28  Rating: (Not Rated)
The Ultimate Game Programming Reference Guide v1.0
This is a collection of specs/tutors written by OTHER people the files are not not modified! (With the exception of the fact that any binaries included in the original archives are no longer contained.
Size: 733 Kb  Downloads: 5870 Updated: 1998-12-29  Rating: 
Tile-Based Games FAQ version 1.2
Size: 13 Kb  Downloads: 2279 Updated: 1999-11-10  Rating: (Not Rated)
Whizzard's Guide to Text Adventure Authorship v1.0
Size: 32 Kb  Downloads: 1853 Updated: 1999-11-10  Rating: (Not Rated)
Writing Smaller Games
Size: 5 Kb  Downloads: 2459 Updated: 1999-11-10  Rating: (Not Rated)


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